Yuki is left unaware of her involvement and is still ignorant of the history of her family line.ĭespite fan theories of her death at the end of King of Fighters '97, Yuki survived the ordeal and continues her normal life in Japan. The Three Sacred Treasures Team (Kyo, Iori, and Chizuru) foil this plan by interrupting the process early, forcing Orochi to possess the body of Chris. Her heritage as the last sacrificial maiden of their lord was a necessity for his physical body to come into being. On her way to the last date she'd have with Kyo prior to King of Fighters '97, Yashiro and his teammates Chris and Shermie (whom she briefly met some time ago in a TV station) kidnapped her with intentions of using her as a sacrifice for Orochi's resurrection. Her namesake is Japanese actress, Yuki Uchida, who was popular at the time of her conception. By this point, what started as a joke on Kyo's popularity had, in SNK's words, grown "from a one-dimensional filler to a full-fledged character". Following her voice debut in The King of Fighters '97, Yuki went on to appear on the now defunct radio programs, Neo Chupi and Neo Geo DJ Station, and continues to be mentioned in Kyo's back story in select games. Yuki's seiyū, Tomoko Kojima, was chosen out of the four finalists. Seiyū from the series were also there to open the ceremonies and to announce the progression of the event, with Kunihiko Yasui, Monster Maezuka, Yukina Kurisu (Athena's seiyū at the time), and Masahiro Nonaka there to inspire participants. Ladies were asked to improvise their lines in front of the development team for the game and the series's voice director. A total of 1,534 young women participated, 400 of them being fans of the series and 16 of them also named Yuki. On June 15, 1997, SNK held an open audition for Yuki's seiyū for her cameo in King of Fighters '97, hoping to also use her in future drama CDs and other merchandise. Since then, she began to appear as a recognizable character in officially sponsored fan dōjinshi. A video game based on the manga was also created during the comic's publication, revealing another shade to her character. Her character persona became more fleshed out in the spin-off manga, The King of Fighters: Kyo, illustrated by mangaka Masato Natsumoto. By 19, Yuki began to have cameos in several official illustrations alongside Kyo and his teammates, drawn by the series's main illustrator at the time, Shinkiro. Her addition to his profile was added by one of the programmers mostly as a joke since Kyo was more popular with female gamers (some of them being yaoi fans) than male ones. Originally, Yuki was not meant to be conceptualized, since her first mention ever in the King of Fighters story was in Kyo's profile as one of his most cherished possessions. She only had a single line in the King of Fighters '97 game: "Matteru kara ne, Kyo!" ("I'll wait for you, Kyo!"). She was chosen for the CD, radio dramas and the spin-off, The King of Fighters: Kyo. She is a normal school girl as well as Kyo Kusanagi's girlfriend. Yuki (ユキ Yuki) is a secondary character in SNK Playmore's The King of Fighters video game series she was first introduced in the The King of Fighters '97. Going to take a long ride, mid-sized car license (temporary license) When the player performs a Super move in MAX mode while the life gauge is flashing red, then the Super move will be even more powerful.Yuki (family name unknown, speculated to be Kushinada) The player can only perform Super Special Moves in MAX mode or when the life gauge is near empty and flashing red. After the gauge is filled, the player enters MAX mode and like in Advanced, their character's offense and defense will increase. Like in those games, the player fills the Power Gauge by charging it or defending against the opponent's attacks. Performing a Super Special Move while in MAX mode will make the player perform a more powerful Super Special Move.Įxtra mode is based on the first two games in the series, KOF '94 and KOF '95. The player can use one stock of the Power Gauge to perform a Super Special Move or enter a "MAX" mode, in which the player's defensive and offensive strength are increased. The player can stock up to three Power Gauges. Instead of charging the Power Gauge, the Power Gauge is now filled whenever the player strikes the opponent or by performing Special Moves. KOF97 plus has two distinct playing styles: Advanced and Extra.Īdvanced mode is based on the previous game in the series, KOF '96, but features a revamped Power Gauge. It is the fourth game in The King of Fighters series.
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